1.e4
e5
2.d4
Nf6
3.Be3
Nc6
4.Nc3
d5
5.Nf3
dxe4
6.Nxe5
Nxe5
7.dxe5
Bg4
8.Be2
Qxd1+
9.Bxd1
0-0-0
10.exf6
Bxd1
11.Rxd1
Rxd1+
12.Nxd1
Bb4+
13.Nc3
gxf6
14.a3
Ba5
15.b4
Bb6
16.Bd2
Re8
17.0-0
e3
18.Bc1
e2
19.Re1
c5
20.Be3
cxb4
21.Nxe2
bxa3
22.Kf1
Bxe3
23.fxe3
Rxe3
24.Ra1
b5
25.Re1
a2
26.Ra1
Ra3
27.Ke1
b4
28.c3
b3
29.Nc1
b2
30.Rxa2
b1Q
31.Kd2
Rxa2+
32.Nxa2
Qxa2+
33.Kd3
Qd5+
34.Kc2
My move as recorded was 34. ...a5. The problem with this is that it creates an illegal pawn capture later. See below about another move recording error.
34...Qxg2+
My next move I recorded 35. Qf3. (?) I obviously missed recording at least a halfmove by White, but I'm recording this close enough to after the game that I can recreate at least the style of endgame I played. I'm showing a longer variation at my move 41 which also demonstrates the same principle.
35.Kb3
a5
36.Ka4
Qf3
37.Kb3
Qd3
38.Ka4
f5
39.Kxa5
Qxc3+
40.Ka4
Kb7
41.h3
Kc6
[41...Qc4+
42.Ka5
Qc5+
43.Ka4
Kc6
44.h4
Qb6
45.Ka3
Kc5
46.Ka4
Qb4#
]
42.h4
Kc5
43.h5
Qb4#
0-1